![]() ![]() Actually we get about 20 spam requests for each 1 real member so we use a system where by you apply via the registration page on the forum. I am sorry you found the forum registration a pain. ![]() As a well versed VS guy, I'm feeling pretty stupid right now. Surely it is possible, else this plug in would not be pitched as "100% compatible" with Arduino AVR/IDE. Most everything about Visual Micro is awesome, but I just cant figure out these most basic things. I've watched several videos, read through several forums. But it's dang confusing how to, or to know what are best practices. Aside from debugging and a great coding experience (in a single sketch with no reference), the whole point of getting away from Arduino IDE is to get into more complex project structures with libraries instead of big monolithic sketch files. I'm completely out of my realm as far as knowing how to create a library, and reference it in my Arduino main project/sketch. The project/solution structure of Visual Micro is really odd. As a C# developer (admittedly and blissfully not C++), I am used to simply "add reference" when using external libraries and even projects within the same solution.It "poops" all over my sketch folder with VS specific files anyway. If I open an Arduino Sketch (mentioned above) and then close it, it asks if I want to save changes.Has no idea where the included header resides (cannot navigate to declaration, nothin) Opening an arduino sketch in Arduino IDE that includes a header from an external library works fine.It even shows things from ALL available libraries as I type. Why? (again, with Arduino IDE, they "just show up" when you drop them in your Arduino folder) But my external lib examples don't show up. Similar to above, I can open the Micro Explorer, shows me Examples from the Core Arduino install.Great, how do I get Visual Micro to do the same? Arduino IDE makes this INSANELY easy by just dropping it into your libraries folder, and the files that maintain proper folder structure "just work". I cannot figure out how to reference external libraries. When I open a sketch, it works great as long as it only relies on core libraries.HOWEVER, I can't get Visual Micro to behave like Arduino IDE, or as expected in VS: I am a total noob, however, to Arduino, and have been doing all kinds of successful things using the Arduino IDE. I have been using Visual Studio since before it was even called Visual Studio, so I am a well versed. If one developer wants to scratch an itch that's all that is necessary to make it happen.I've got Visual Micro installed in VS 2012 and Atmel Studio. You can't really spread an open source project too thin. Comparing it to the health of a single private company like Microsoft or Apple or Samsung is missing how it works. This is a massive scale project that is growing faster and faster. The Chinese ones work fine I'm happy to report.Ĭurrently Adafruit is selling 10K units a month and rising steadily. They had Taiwanese made units for twelve and were selling "official" Unos for fifteen. I just bought some Chinese-made Uno-like boards for nine bucks a pop in Taiwan. "Smart Projects" is the name of the parent company of Arduino but the project has emphasized it's open source nature from day one which means that it is okay for anyone to make knock-offs. Indeed the keyword here is not "thin" but "them". ![]()
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